3D Artist (Remote OK)

As a 3D Artist you will be responsible for creating assets that enhance the art direction and overall vision of the game.

Work task examples:

  • Model props, buildings, foliage, etc.
  • Rework geometry and textures of existing assets
  • Create clean game topology, UV’s and textures
  • Implement 3D assets into game engine
  • Create LOD’s and destruction states

Skills We Look For:

  • Ability to create both hard surface and organic models with a high level of realism
  • Excellent Maya or similar 3D modeling software
  • Superior eye for lighting, color, composition and detail
  • Ability to work within memory and performance constraints while maintaining high visual quality
  • Previous game production experience
  • Self-motivation and the ability to collaborate effectively within a team
  • Strong planning and prioritization skills

We offer remote working when available.

send resume & portfolio to: hr+3d at redpointlabs.com

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