3D Artist

The Role

We're hiring an artist to help build the 3D world of Tolan. You'll create beautiful, production-ready models and textures yourself, then help bring them into the product.

This is a hands-on role. We need someone with world-class modeling and texturing skills. But we're a small team building a real-time companion on mobile, so the best person for this role is comfortable working in many different areas of the project.

What You’ll Do

  • Model and texture characters, accessories, props, environments, and world objects that define the Tolan experience.

  • Tune materials, shaders, lighting setups, and VFX to create a stylized, expressive and rich world.

  • Own assets from early exploration through final Unity integration.

  • Work closely with art and engineering to turn ideas into shipped features.

  • Use user feedback and data to shape how and what you build.

Who We’re Looking For

  • World-class modeler and texture artist. You can create beautiful stylized 3D assets from scratch, with taste, polish, and a clear point of view.

  • Excellent design sense. You can look at a concept and make it better through the 3D modeling process. You consider broader product context.

  • Small team generalist. You're happiest when the job crosses boundaries: modeling, texturing, materials, optimization, lighting, or VFX.

  • Emotionally driven. You care about personality and expression in your work. The best Tolan assets should make people feel something.

  • Strong portfolio. You have a body of work that shows exceptional craft, especially in stylized 3D modeling and texturing.

  • Performance-aware. You understand texture memory, draw calls, poly budgets, batching, LODs, compression, and the tradeoffs that make mobile 3D feel alive.

Bonus Points If You

  • Have worked on character-driven products where personality and expressiveness matter.

  • Have shipped products built in Unity(++) or Unreal(+).

  • Have experience working with blendshapes, shaders, and/or VFX from scratch.

  • Have shipped stylized 3D work on mobile, games, AR/VR, or real-time interactive products.

  • Can write tools or scripts in C# or using AI to speed up the production process.