Environment Artist (8-month contract)

Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.

Our studio operates as a remote-first workplace, offering flexible work arrangements.

At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.

Responsibilities

  • Create and develop convincing environment and level art using Unreal Engine 5

  • Work with the Creative Leads to author immersive content for an Third Person Shooter

  • Problem-solve and support tools and tech development to achieve visual and performance targets in engine

  • Monitor deliverable progress, manage assigned scope and requested changes, and follow through on commitments

  • Ensure assets meet technical requirements for Unreal Engine 5

  • Work independently with minimal supervision, while collaborating effectively within the team and taking ownership of problems

  • Document tools and production pipelines in a clear and understandable way

  • Requirements

  • 3+ years of proven gameplay development experience

  • Demonstrated ability to work on multidisciplinary project teams and adapt to changing priorities throughout the product life cycle

  • Excellent communication and presentation skills

  • Experience with Unreal Engine 5

  • Demonstrated experience with Substance, Fab/Megascans, and other environment art tools

  • Pluses

  • Experience with third person action games
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