Game Developer (Java / Libgdx)
- Develop, maintain, and optimize simple 2D game features using Java and libGDX frameworks.
- Collaborate closely with AI specialists to design engaging game interactions and collect high-quality training data.
- Implement basic game mechanics including sprite management, game loops, and input handling.
- Troubleshoot and debug code to ensure optimal performance and reliability of game modules.
- Participate in code reviews and contribute to the improvement of internal coding standards.
- Document technical processes and game development workflows clearly for cross-functional teams.
- Communicate effectively with team members, providing regular status updates and seeking feedback.
- Basic knowledge of Java programming and object-oriented principles.
- Hands-on experience with libGDX through coursework, personal projects, or prototypes.
- Understanding of fundamental game development concepts such as game loops, sprites, and input management.
- Strong written and verbal communication skills, with a focus on clear technical documentation.
- Ability to work collaboratively in a fully remote team environment.
- Demonstrated interest and initiative in building games or interactive applications.
- Willingness to complete an AI interview as part of the selection process.
Experience: 3+ years
Payout: $20 - $120
Job Type: Full-time (Contractual / Freelancing)
Duration: Approx. 3 months (Extendable on the basis of performance)
Work Hours: 40 hours per week (160 hours in a month)
Location: Remote
Required Skills: Java, Libdxg