iOS/macOS Software Engineer
As an iOS/macOS Software Engineer on our team, you will design, implement, and enhance the native apps that enable Apple engineers to develop, evaluate, test, and verify products before worldwide release. You'll partner with cross-functional teams across Apple, working at the boundary of software, hardware, and on-device intelligence. The work is technically demanding, and the impact is broad.
Minimum Qualifications
Bachelor’s Degree in Computer Science, Computer Engineering, related field, or equivalent work experience
4+ years of experience in iOS/macOS application development
Strong proficiency in Swift, SwiftUI, Swift Concurrency, and Swift Testing
Experience architecting and maintaining complex native apps in large production codebases, applying modern design patterns
Solid understanding of multithreading, concurrency, and memory management
Proven track record of writing testable, maintainable code that teams can build on
Excellent written and verbal communication skills to both technical and non-technical audiences
Preferred Qualifications
Master’s degree in Computer Science, Computer Engineering, related field, or equivalent work experience
Experience integrating CoreML or on-device ML models into production iOS/macOS applications.
Demonstrated ability to profile and debug performance issues, including memory leaks and UI hangs
Experience with Python and/or web-services development
History of shipping zero-regression features or owning quality outcomes in a production environment
Experience rapidly adopting new Apple frameworks and sharing technical knowledge within a team