Lead Gameplay Engineer - Unreal

You will lead a small fully remote engineering team working on gameplay for a multiplayer action RPG. You will architect and implement gameplay systems, collaborate closely with designers and artists, and deliver high-quality AI, animation, combat and mission systems. You will profile and optimize performance and guide engineering efforts to ship polished gameplay.

Responsibilities

  • Lead a small remote engineering team
  • Architect and implement gameplay systems
  • Collaborate with designers and artists
  • Develop AI systems
  • Develop animation systems
  • Develop combat systems
  • Develop mission systems
  • Profile and optimize game performance
  • Manage gameplay development and delivery

Requirements

  • 5+ years of game development experience
  • Shipped at least one high-quality AAA game for PC or Console
  • Strong programming background and C++ knowledge
  • Strong problem solving abilities
  • Hands-on experience with gameplay systems like AI, Animation, Combat and Missions
  • Experience profiling and optimizing game performance
  • Ability to thrive in a collaborative environment with multiple stakeholders
  • Experience managing gameplay teams
  • Must love games!
  • Experience with MMO or Action RPG game development (desirable)
  • Experience with procedural world and dungeon generation algorithms (desirable)
  • Experience working on a distributed team across several time zones (desirable)
  • Unreal Engine 4 experience (desirable)

Benefits

  • Fully remote work
  • Yearly company offsite
  • Unlimited PTO

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