Prototyping Systems Engineer - Platform Architecture

The Platform Architecture systems prototyping team creates "livable prototypes"—complete product concepts that you can actually use, as opposed to concept demonstrations. We are a small team of self-motivated, curious generalists who love to make thoughtful, interesting new things. In your role on the prototyping team, you will participate in concept's overall system design, from the top-level diagrams to participation in schematic reviews. Working with our software engineering partners across Apple, you will help prepare the OS, bootstrap and device drivers for the project. Once hardware has been fabricated, you'll work with your EE and ME peers on bringup and debugging. Minimum Qualifications BS in CS, CE, EECS, or similar engineering degree Experience in design of computer systems Experience in C/C++ Experience with common hardware interfaces such as PCI, UART, I2C, SPI, or USB Exposure to low-level system software such as operating systems, bootloaders and device drivers Preferred Qualifications 3+ years industry experience MS or PhD in CS, CE, EECS, or similar engineering degree Ability to work with EEs for hardware bringup and debug of prototypes Ability to read and understand block diagrams, schematics, and datasheets Familiarity with microcontrollers, both hardware and fiirmware Familiarity with ARM architecture, Cortex-A and Cortex-M profiles

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