Rigging artist
- Liaising with concept artists and animators about the physical attributes and movements of characters.<\/span><\/span><\/span>
<\/span><\/span><\/li>- Drawing character sketches showing key movements.<\/span><\/span><\/span>
<\/span><\/span><\/li>- Articulating characters within environments, layouts and backgrounds.<\/span><\/span><\/span> <\/span><\/span>
<\/span><\/span><\/li>- Creating joints and moving points to rotate and pivot.<\/span><\/span><\/span> <\/span><\/span>
<\/span>Designing, testing and maintaining character set ups.<\/span><\/span><\/span> <\/span><\/span>
<\/span><\/span><\/li>- Ensuring character movements are fluid, free of glitches and believable.<\/span><\/span><\/span> <\/span><\/span>
<\/span><\/span><\/li>- Writing MEL scripts to customize software to specific animation requirements.<\/span><\/span><\/span> <\/span><\/span>
<\/span><\/span><\/li>- Developing tools and plug\-ins to optimize animation. <\/span><\/span><\/span> <\/span><\/span>
<\/span><\/span><\/li>- Testing rigs and ensuring they hold up in animation.<\/span><\/span><\/span> <\/span><\/span>
<\/span><\/li><\/ul><\/div><\/div>
<\/div><\/span>Requirements<\/h3>
- Solid knowledge of human and animal anatomy.<\/span><\/span><\/span> <\/span><\/span>
<\/span><\/span><\/li>- Skills in facial animation preferably.<\/span><\/span><\/span> <\/span><\/span>
<\/span><\/span><\/li>- Strong mastering of MAYA rigging tools especially for the creation of joints and skeletons, skinning and weighting, IK configuration, blend shapes<\/span><\/span> and deformers, nodes dependency.<\/span><\/span><\/span> <\/span><\/span>
<\/span><\/span><\/li>- Ability to articulate emotion through character facial and physical expression.<\/span><\/span><\/span> <\/span><\/span>
<\/span>Ability to create character gait, walk and body language.<\/span><\/span><\/span> <\/span><\/span>
<\/span><\/span><\/li>- Highly organized, ability to work methodically.<\/span><\/span><\/span> <\/span><\/span>
<\/span><\/li><\/ul><\/div><\/div>
<\/div><\/span> - Skills in facial animation preferably.<\/span><\/span><\/span> <\/span><\/span>
- Drawing character sketches showing key movements.<\/span><\/span><\/span>