Senior iOS Engineer, Apple Games

In this role you'll implement new features in existing UIs and frameworks, and design and build sophisticated new experiences from top to bottom. Your day-to-day is primarily Swift and SwiftUI, with UIKit or AppKit used where the situation calls for it. You'll ship features that reach hundreds of millions of players and shape APIs that game developers rely on. You should bring excellent Swift skills, strong object-oriented design sensibility, a passion for quality, an eye for detail, and strong problem-solving, critical-thinking, and interpersonal skills. Minimum Qualifications Bachelor of Computer Science or equivalent, and min 5 years work experience In-depth development experience at the application and user interface level with native Apple technologies (Swift or Objective-C, SwiftUI, UIKit, or AppKit) Strong object-oriented programming and design skills Ability to investigate project requirements independently Track record of working closely with a multi-functional team, handling expectations, and delivering great work on time Excellent problem-solving, critical-thinking, and interpersonal skills, with a keen eye for detail Eager to learn new skills and tackle unfamiliar problems Preferred Qualifications Deep understanding of operating-system programming concepts, including concurrency and memory management Experience with asynchronous programming patterns (Combine, async/await) Experience profiling and optimizing UI performance with Instruments Experience designing and maintaining public APIs used by other teams or external developers Experience with client/server architecture, networking protocols, and data synchronization Experience shipping polished, consumer-facing user interfaces

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