Senior iOS Engineer, Apple Games
In this role you'll implement new features in existing UIs and frameworks, and design and build sophisticated new experiences from top to bottom. Your day-to-day is primarily Swift and SwiftUI, with UIKit or AppKit used where the situation calls for it. You'll ship features that reach hundreds of millions of players and shape APIs that game developers rely on.
You should bring excellent Swift skills, strong object-oriented design sensibility, a passion for quality, an eye for detail, and strong problem-solving, critical-thinking, and interpersonal skills.
Minimum Qualifications
Bachelor of Computer Science or equivalent, and min 5 years work experience
In-depth development experience at the application and user interface level with native Apple technologies (Swift or Objective-C, SwiftUI, UIKit, or AppKit)
Strong object-oriented programming and design skills
Ability to investigate project requirements independently
Track record of working closely with a multi-functional team, handling expectations, and delivering great work on time
Excellent problem-solving, critical-thinking, and interpersonal skills, with a keen eye for detail
Eager to learn new skills and tackle unfamiliar problems
Preferred Qualifications
Deep understanding of operating-system programming concepts, including concurrency and memory management
Experience with asynchronous programming patterns (Combine, async/await)
Experience profiling and optimizing UI performance with Instruments
Experience designing and maintaining public APIs used by other teams or external developers
Experience with client/server architecture, networking protocols, and data synchronization
Experience shipping polished, consumer-facing user interfaces