Senior Rendering Developer (OpenGL or DirectX), relocation to Berlin,Germany
Your responsibilities:
- You work with an existing engine on a browser-based high-quality MMO game;
- You develop rendering tools for characters, environments, streets, rivers and some visual effects;
- You write OpenGL shaders to create an optimum look for the game;
- You work closely with Lead Developers and Lead Artists to ensure that all necessities and functionality are included in production shaders and tools;
- You translate artistic ability into technical solutions;
- You prioritize, multi-task and perform in a deadline oriented environment.
Your skills:
- You have extensive practical knowledge of C++ for 6 years;
- You have an excellent understanding of techniques and technologies relating to shading, lighting and rendering with OpenGL or DirectX;
- You have high math skill level to read, understand and implement algorithms from technical papers;
- You successfully worked on at least one shipped 3D-Game in a senior role;
- You have previous experience on working with scene graph systems;
- You have strong interpersonal and communication skills;
- You have the ability to multi-task, prioritize, solve problems and work with deadlines;
- You are a proven team player;
- You have practical experience with C#;
- You are fluent in technical and business English.
Conditions:
- A challenging and engaging software development environment with multiple proven and exciting games from start to end;
- A professional and international team of specialists in all areas supporting you with long-year industry expertise;
- Teamwork, quick decisions and possibilities to grow and supply own ideas;
- Career paths and options to develop further over time;
- More than 300 million users waiting for your game!