Senior Rendering Developer (OpenGL or DirectX), relocation to Berlin,Germany

Your responsibilities:

  • You work with an existing engine on a browser-based high-quality MMO game;
  • You develop rendering tools for characters, environments, streets, rivers and some visual effects;
  • You write OpenGL shaders to create an optimum look for the game;
  • You work closely with Lead Developers and Lead Artists to ensure that all necessities and functionality are included in production shaders and tools;
  • You translate artistic ability into technical solutions;
  • You prioritize, multi-task and perform in a deadline oriented environment.

Your skills:

  • You have extensive practical knowledge of C++ for 6 years;
  • You have an excellent understanding of techniques and technologies relating to shading, lighting and rendering with OpenGL or DirectX;
  • You have high math skill level to read, understand and implement algorithms from technical papers;
  • You successfully worked on at least one shipped 3D-Game in a senior role;
  • You have previous experience on working with scene graph systems;
  • You have strong interpersonal and communication skills;
  • You have the ability to multi-task, prioritize, solve problems and work with deadlines;
  • You are a proven team player;
  • You have practical experience with C#;
  • You are fluent in technical and business English.

Conditions:

  • A challenging and engaging software development environment with multiple proven and exciting games from start to end;
  • A professional and international team of specialists in all areas supporting you with long-year industry expertise;
  • Teamwork, quick decisions and possibilities to grow and supply own ideas;
  • Career paths and options to develop further over time;
  • More than 300 million users waiting for your game!

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