SoC QoS/Fabric Performance Engineer, Platform Architecture
You will help create a full-chip C++ simulator for iPhone/iPad/Mac/Watch SoCs. You will model new, emerging workloads such as Augmented Reality (AR) and Machine Learning (ML). You will use these models to study a range of performance and power trade-offs in our SoCs. Your work will be highly visible and critical for driving architecture improvements in Apple’s future products.
Minimum Qualifications
BS degree
C++ programming experience
Coursework and/or experience in computer architecture and the HW/SW stack
Coursework and/or experience with performance modeling and debugging
Preferred Qualifications
10+ years of relevant experience
Examples of substantial HW or SW projects brought to completion
Coursework and/or practical experience with scripting for automation and data visualization
Coursework and/or practical experience with network-on-chip architecture and design is a big plus
Ability to study a problem in depth, design experiments, analyze data, and present results
Experience with Cellular/5G modem architecture
Communication and documentation skills