Software Engineer

This role involves developing camera software across many layers, including firmware, kernel, and user space. You will be responsible for helping to design, implement, maintain, and test new camera and ISP features across all Apple products. This is a highly cross-functional product development role. You'll collaborate closely with Silicon Design, Camera Hardware, Media Frameworks, and QA teams — translating complex requirements into robust, high-quality implementations. The environment is multifaceted and fast-paced, and we're looking for someone who is self-directed, adaptable, and passionate about craftsmanship in software — with an eye toward reliability, performance, and maintainability. Minimum Qualifications Bachelor's or Master's degree in Computer Science, Electrical Engineering, or a related field — or equivalent practical experience Proficiency in C and C++ Proficiency in developing real-time software in embedded environments 3+ years of relevant industry experience in embedded or systems software development Preferred Qualifications Experience in low-level software development, including hardware-software integration and debugging Familiarity with image signal processing (ISP) pipelines or camera systems Experience with macOS or iOS driver and kernel-level development Excellent written and verbal communication skills; able to convey complex technical concepts clearly across teams Self-directed and adaptable — comfortable navigating ambiguity in a dynamic, fast-paced product environment

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