Sr Effects Technical Director
Job Posting Title:
Sr Effects Technical DirectorReq ID:
10042259Job Description:
The Effects Technical Director generates FX animation, procedural simulation, dynamic simulation, particle and fluid systems for feature film visual effects. They are responsible for lighting, rendering and moderate-level compositing of complex shots with guidance from their supervisors.
What You’ll Do
- Designs and creates FX animation, procedural simulation, dynamic simulation, particle and fluid systems
- Light complex/multiple creatures (hairy or furry creatures) and elements
- Responsible for setting-up and wrangle heavy particle effects and enormous crowd shots
- Excellent pipeline scripting ability
- Solid compositing ability, can wrangle blue-screen extractions, working understanding of Nuke
- Can write plug-ins, debug simulations and write set up and surface shaders with proficiency
- Can write/hack procedural surface shaders and volumetric shaders with proficiency
- Can animate moderate objects with proficiency
- Can pick-up new techniques quickly and easily and can debug just about anything
- Sets a standard for all Technical Directors in continually raising the bar for speed, quality of work and adaptability
What We’re Looking For
- 3-5+ years production experience or feature film experience with effects simulation work
- Bachelor's degree in computer science, engineering or computer graphics
- Demo reel required
- Ability to work with competency, energy and enthusiasm within a team environment with gentle supervision to complete a shot.
- Exhibits excellent listening and communication skills, able to receive direction and criticism
- Excellent presentation/communication skills in dailies/shot review by clearly and briefly outlining what has been accomplished and what next should be addressed in the shot
- Engages in the creative process without ego, and accepts all final decisions with a positive and supportive attitude.
- Demonstrates an excellent aesthetic eye, anticipating potential problems and using knowledge of how to use the tools to achieve the desired look.
- Demonstrates superb problem-solving skills and takes the initiative to offer ideas and suggestions.
- Prioritizes tasks and manages time very well
- Advanced simulation experience with either Houdini, Maya, 3DS Max or other software, and the ability to write expressions
- C++ skills
- Nice to have:
- Linux and scripting ability in Python
- experience in MEL
Job Posting Segment:
ILM San FranciscoJob Posting Primary Business:
ILM San FranciscoPrimary Job Posting Category:
Effects DesignEmployment Type:
Full timePrimary City, State, Region, Postal Code:
Remote Worker Location, USAAlternate City, State, Region, Postal Code:
Date Posted:
2023-10-19