Software Performance Engineer for Memory, CoreOS
Make a difference to iOS, macOS and watchOS by collaborating with software teams all over Apple. This position will require engaging with other engineering teams to gain a deep understanding of problem domains when developing features and helping them solve those problems with performance in mind. We evangelize best practices, help teams measure and understand their performance as well as optimize their existing software. To do that, as well as to help build the tools needed for analysis, a moderate amount of coding experience is required.
Minimum Qualifications
At least one object oriented language and at least one scripting language such as Python or Ruby
Enjoys debugging or analysis work
Experience writing native apps for (or debugging) iOS, macOS or watchOS preferred
BS/MS in CS/CE or equivalent
Preferred Qualifications
Experience with Xcode Instruments suite
Skills for understanding large system architectures
Interested in several areas of software (operating systems, graphics, UI Applications, ML, compilers, etc)
Excellent spoken and written communication skills
Enjoys working in a team environment
Competent and has delivered software written in Swift/SwiftUI/Objective-C